How To Install Quake In Dosbox Fullscreen Resolution

06.01.2019

Hi, Again on Problems running DosBox in windows 10. The problem was the 5 second delay in switching from text mode to hires graphics (delay in switching. I now know the problem is with Windows 10. If I launch DosBox then hit Ctrl Alt Delete and get the task bar. Then click cancel I sometimes get a window I can almost make full screen. If there’s lots of files already, then you don’t have to install the program. Just run the program that starts the game. I got DOSBox a couple days ago because I was curious about old FPS’s like Quake, Doom, Duke Nukem 3D, etc. Must say, Quake is my favorite of the three.

Compared to today’s high-definition games, DOS games used low resolutions, so playing old games in DOSBox on a modern LCD monitor or HDTV is not an optimal experience without some configuration. The dosbox.conf file controls how DOSBox displays old games and software. These settings can be changed by opening the DOSBox Options from the Start menu.

Open the dosbox.conf file via the Start menu. First, I change the line that says fullresolution=original to fullresolution=1920x1080, which is my monitor’s native resolution. If your monitor is different, be sure to use its resolution (e.g. 1680×1050, 1366×768, etc.). Next I change output=surface to output=ddraw to allow for scaling and aspect ratio correction. Some DOS resolutions do not use square pixels, so aspect ratio correction keeps these games from looking “squished” on the screen (old did not have a fixed number of pixels, so this was not an issue back in the day).

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Once the output is set to ddraw, we can enable aspect correction and scaling. To do this I change the aspect=false line to aspect=true. Right after that I like to change scaler=normal2x to scaler=hq3x. This will depend on your personal preference and the speed of your hardware. Hq3x scales the image up 300%, but it can make things look a bit “cartoon-ish” because it smooths pixellated edges. Notice how the large red numbers in the screenshots below are pixellated in the first image but smoothed out in the second image with hq3x scaling. The results vary depending on what’s being displayed on the screen, but something is better than nothing.

DOOM enlarged with no enhancement or scaling. DOOM using hq3x scaling in DOSBox. Just for comparison, here is DOOM at its original resolution. It’s amazing how much information game artists were able to cram into so few pixels. DOOM at its original resolution without any scaling or enlarging. As I mentioned, these settings are my personal preference, so you may want to experiment to find settings that look good to you and give you the performance you want.

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A special version of WinQuake that was designed to run with 3D accelerators (now known as graphics cards), unlike Quake and WinQuake, where all graphics rendering and game logic calculations were done by the CPU only. Rendered with OpenGL, it improves the overall look of Quake greatly (smoothed textures, transparent water, etc.) and allows widescreen resolutions and higher FOVs. Screen resolutions need to be entered in via console commands before launch. This port also has a few regressions; it does not support overbright lighting and has weaker colored lighting than software rendered Quake.

Resolution

For a complete list of differences between GLQuake and software rendered Quake. QuakeSpasm is a descendant of which like that engine, it focuses on fixing bugs and stability, lifting engine limits such as maximum items and geometry detail and restoring the missing functionality that the original software renderer had but the OpenGL renderer lacked. Unlike many other engines, QuakeSpasm does not alter the style of the original game and doesn't fix game-changing bugs that affects mods.

Resolution

It also has native support for anti-aliasing and anisotropic filtering. The most commonly used source port in the community. By default, QuakeSpasm doesn’t play demo footage upon boot the way the original did; this behavior can be restored using the -fitz.

Installers and launchers [ ] Quake Injector: Automatic installer for mods and maps [ ] is a Java-based client for the Quaddicted single player map and mod database that runs on Windows, OS X and Linux. It provides the ability to install and uninstall maps and mods (with their requirements/dependencies) from the site directly on Quake with a single click and includes information about each mod, such as release data, rating (from the Quaddicted editor), title, authors, a brief description (from the editor) and screenshot.