Kingdom Hearts 2 Final Mix Save File Pcsx2 Emulator Zone
As someone asked some weeks ago, I'll release the programs that I used for the translation but note that I developed them quickly and I have no time to create a decent GUI. If you are interested to translate the game I'll be happy to give an help and, after the end of translation, I'll be happy to host here your translations. With the two translations I want to add to the downloads also two patches: the one will enable the Japanese voices to the new scenes that was undubbed when you view the scenes with the English language in Theater mode or when you play the game, and the other will patch some files to enable the Japanese voices when you play to the game, also the character's voices when you fight the enemy. I'm releasing also my unpacker, that can dump over 25.000 files from every edition of Kingdom Hearts 2 (FM, JP, USA, ITA etc etc). This unpacker has also the packer, that take all the files uncompressed and repack them into a new archive, to do some rom hacks or to explore the undergrounds of the game. Be careful with this packer, because with my experiments the game became bugged when I put back to the ISO the KH2.IMG that is equal or bigger than the original file (to avoid this I removed the Lion King's world and the game works well). If you have questions, write here, I'll answer them in a new more detailed/technical post:).
Common questions: Why don't you release a patched ISO like the beta?: First: it's illegal. Second I should spend a lot of time to upload 6GB for a patch that will be updated. If I upload an already patched ISO with the rev3, when I'll release an rev04 or 05 you should patch the ISO already patched, so it's better if you dump the ISO from your original copy and do the patching process yourself. Someone says that the Lion King's world is not present in this patch: Fake. Previously I said that with my packer/unpacker, the world of Lion King is not accessible, so I remove it, but I prefer to release a full patched game with everything accessible, so I spent more time to avoid the patching process with my tool (that work, the real problem born when I put back KH2.IMG file). Common problems: The patcher says 'Unable to find the ISO': Try to put your iso into an unit like 'C: ' or 'D: PS2_Games'.
The problem is that the DOS environment doesn't support the file or the folder with spaces (like the folders with the underline 'C: Document and settings Hi my name is Bob Documents Downoad Kingdom Hearts II Final Mix ). The game become patched but in some worlds, all the texts became 'FAKE': Be sure to use an untouched ISO from Kingdom Hearts II Final Mix's game. Sometimes if you get the disc image with different formats (like cue/bin, nrg, imz etc) the patcher will doesn't work, so try to dump in ISO format. It's possible also that you have downloaded (I hope that you did not do this) a modified ISO.
Be sure that the MD5 is 1bd351e1df9fc5d7d17f03 before to continue (more info to ). @kh2fan: Received your donation:) THANK YOU!!! I appreciate it very much! @skoshy: Thank you:) I received also your mails, they are less confusional than the comments here xD. The problem is that I didn't found all the tutorial's pictures, so I can't patch them now.
CoolROM.com's game information and ROM (ISO) download page for Kingdom Hearts II (v0.10) (Sony Playstation 2).
Bloody roar 3 game free download for pc full version. Hey Xeeynamo, im having a problem, it might be just me but when i load the game in my ps2 it goes to the title screen and when i try to start a new game after choosing difficulty and everything it just goes to a black screen and freezes. The same happens when i try to load a game and in theater mode its all translated and when i try to watch a cutscene it just freezes at a black screen too.
I created the iso from my kh2fm disk and it when it patches it says without any errors. I tried burning it again on another disk but the same thing happens. (Whoops, last post had the wrong list) @Xeeynamo: Ok, I got it to re-pack fine. I did tried to patch the game so it always acts as if you have the JP Re:CoM done, but I can't find the function that checks, just where it checks (It reads part of the file, too). And last, I found references to some files that aren't extracted (or extracted as a @noname): 'draw/shape.c', 'icon.sys' (Maybe; For the save icons), 'jm_puzzle/', 'kh2.ico' (Maybe; Icon for Profile Save), 'kh2sys.ico' (Maybe; Icon for Sys Data Save), 'libretto/%s/wm%d.bar', 'ovl_gumimenu.x', 'ovl_shop.x', 'ovl_title.x', 'partMng.c', 'ryjProg/pppRyjDrawShipoly.c', 'ryjProg/pppRyjDrawShipolyBone.c', 'ryjProg/pppRyjMegaBirth.c', 'ryjProg/pppRyjMegaPlace.c', 'zmovie/%s/%s.pss' (Pre-recorded videos) I'm not sure if the.c or.x files would still be there, though. Hope something here helps;).